Razer Unveils Project Valerie: World’s first Concept Design for Portable Multi-monitor Immersive Gaming

RAZER UNVEILS PROJECT VALERIE: WORLDS FIRST CONCEPT DESIGN FOR PORTABLE MULTI-MONITOR IMMERSIVE GAMING

The world’s first gaming laptop capable of housing three individual G-SYNC displays ushers-in a new level of immersive gaming possibilities


LAS VEGAS (CES 2017) – Razer, the leading lifestyle brand for gamers, today revealed a multi-monitor laptop computer concept that sets a new standard for immersive entertainment and multipurpose portable computing.

Dubbed “Project Valerie,” the system is the world’s first portable laptop with three built-in monitors. Each 17.3-inch 4K IGZO display is equipped with NVIDIA G-SYNC™ technology that is capable of producing the smoothest possible framerates and expansive 180 degree NVIDIA Surround View gaming. Creative professionals can look forward to 100 percent Adobe RGB color accuracy and the greatest amount of screen real estate ever assembled in a single computer.

Project Valerie uses an automatic deployment mechanism designed by Razer. Each display mechanically slides out of the side of the main screen and adjusts into place, making it easy for users to deploy. With integrated multi-monitor support, users will no longer have to deal with the cable clutter from traditional desktop setups. The result is a clean gaming and working environment that’s just as easy to maintain.

“The complexities of a traditional multi-monitor setup are a thing of the past with Project Valerie,” says Razer co-founder and CEO Min-Liang Tan. “Equally important, the power of a desktop computer and graphics capabilities of three top-end monitors are included in the system. There is no shortcoming in the way of performance in the face of its amazing portability and features.”

Project Valerie adds to the professional capabilities of the new 17-inch Razer Blade Pro. The system was conceived with enthusiasts and power users in mind who want multitasking capabilities and desktop performance on the go. Packed with more screens than previously possible in a notebook, Razer’s Project Valerie is capable of handling virtually any PC task, anytime, anywhere.

The proposed system retains the iconic Razer design, while at the same time accommodating triple-monitors. A unibody CNC aluminum chassis measures just 1.5-inches thick and weighs less than 12 pounds. An included compact AC adapter is much smaller than similarly powered systems, furthering complementing Project Valerie’s mobility.

Project Valerie retains the remarkable thermal management system for which Razer’s line of laptops is known. A custom-designed fan and dynamic heat exchangers pair with a vapor chamber to maximize heat dissipation.

Project Valerie is the second Razer notebook to utilize Razer’s Ultra-Low-Profile Mechanical switches. Each switch features a true actuation and reset point. Key presses are registered with 65 grams of force, mimicking the feel of full-size mechanical keyboards. The keyboard, trackpad, extended monitors are also Powered by Razer Chroma™, which unlocks a virtually endless array of dazzling lighting effects that can be customized by the user or synced to in-game events.

Similar to Razer’s newest systems, Project Valerie equipped with NVIDIA GeForce GTX 1080 exceeds the minimum hardware requirements of HTC Vive™ and Oculus Rift, making it one of the most immersive, mobile VR-ready devices for enthusiasts and developers.

“Multi-monitor desktop set-ups are becoming more necessary for professionals, creators, and gamers,” says Min-Liang Tan, Razer co-founder and CEO. “For the first time, we’ve engineered a solution that users can take with them. Project Valerie promises all of the functionality of three screens and none of the hassle.”

The triple monitor, 17-inch Project Valerie complements Razer’s award-winning systems lineup. The 14-inch Razer Blade sets the benchmark for mobile gaming, while the 12.5-inch Razer Blade Stealth, with a starting MSRP of $899, earned official “Best PC” and “People’s Choice” honors at last year’s CES.

Razer won official “Best of CES” awards with other systems innovations in the past, including the Razer Switchblade, Project Fiona and Project Christine concepts. The Razer Edge tablet won the CES “Best of Show” in 2013, besting a field of more than 20,000 electronic devices at the world’s most prestigious tech tradeshow.

For more information on the Project Valerie, and to register for announcements, visit razerzone.com/projectvalerie.

Images: Project Valerie PNG 

Video: https://youtu.be/JTtQvQR99q0

 

ABOUT RAZER:
Razer™ is a world leader in connected devices and software for gamers.

Razer is transforming the way people play games, engage with other gamers and identify with the gamer lifestyle. Having won the coveted “Best of CES” award consecutively for six years, the company’s leadership in product innovation continues to create new categories for the gaming community that is estimated to have over 1 billion gamers worldwide. 

Razer’s award-winning design and technology include an array of user interface and systems devices, voice-over IP for gamers and a cloud platform for customizing and enhancing gaming devices.

Founded in 2005, Razer is backed by Intel Capital, IDG-Accel and Heliconia Capital Management (Heliconia), a wholly owned subsidiary of Singapore investment company Temasek. For more information visit http://www.razerzone.com/about-razer.

 

Press Contacts:

 Americas
Kevin Scarpati
[email protected]

Alain Mazer (Global Director of Public Relations)
[email protected]

Europe/Africa
Jan Horak
[email protected]

Asia Pacific
Nicholas Ferguson
[email protected] 

China
Evita Zhang
[email protected]

 

Razer – For Gamers. By Gamers.

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