Razer Maelstrom raises the bar by processing positional audio 800% faster than comparable virtual surround sound systems
Leipzig, Germany – August 20, 2008 – Razer™, the world’s leading manufacturer of high-end precision gaming peripherals, has unveiled the Razer Maelstrom Audio Engine™ at Games Convention, Leipzig at Hall 4, B01. The Razer Maelstrom is a highly upgraded virtual surround sound system found in the Razer Megalodon™, Razer’s latest 7.1 surround sound gaming headset.
Razer Megalodon – US: $149.99; Europe: €139.99
- Frequency Response: 20 – 20,000 Hz
- Impedance: 40 Ω at 1kHz
- Sensitivity (@1kHz, 1V/Pa): 105 ± 4dB at 1 kHz
- Max. Input Power: 200 mW
- Magnet Type: Neodymium
- Frequency Response: 50 – 16,000 Hz
- Sensitivity (@1kHz, 1V/Pa): -37 dB (user adjustable)
- Signal-to-Noise Ratio: 50 dB
- Pick-up pattern: Unidirectional
- Cable: 3.3 meters
AVAILABILITY: Q4 2008 – Worldwide
About the Razer Megalodon
The Razer Megalodon is powered by the Razer Maelstrom Audio Engine, which has the ability to process audio algorithms up to 800% faster than traditional HRTF virtual surround sound technologies. The Razer Megalodon is thus able to offer a convincing and realistic positional sound stage. Gamers looking for an in-game advantage will be able to listen to the positional cues emitted by the Razer Megalodon and hear incoming threats before the threat can actually be seen onscreen. Coupled with an amplified microphone with adjustable sensitivity and leveling, the Razer Megalodon is a complete audio communications package.
The Razer Maelstrom Audio Engine originated as a military grade audio technology developed for fighter pilots who needed precise audio warnings for incoming missiles. The Razer Megalodon is based on this same platform, but developed specifically for gaming.
The Razer Megalodon encompasses a circum-aural headset with replaceable ear-pad cushions, a cushioned headband and an adjustable boom mic. The control pod is connected to the headset via a braided cable and comes in a glossy piano black finish with a rotating dial adjustment for volume, mic, bass and positional sound. Meant as desk controller, the control pod allows gamers to switch effortlessly between 2.0 stereo and 7.1 surround sound, even controlling which speakers gamers prefer to use in the 7.1 environment.
For more information on the Razer Maelstrom Audio engine and the Razer Megalodon, please refer to the Razer Megalodon mini-site and whitepaper here: www2.razerzone.com/Megalodon/.
About the Razer Moray
Razer also proudly presents the Razer Moray In-Ear Noise Isolating Gaming Earphones today at Games Convention. Designed for gamers, the Razer Moray delivers immersive gaming audio or music on the go in a sleek, compact package. Take your gaming on the road with the Razer Moray’s powerful bass-driven stereo sound and mid/high range clarity. With a standard 3.5mm mini-jack, the Razer Moray is the perfect complement to any mobile gaming device such as the PSP®, Nintendo DS™ or any MP3 player.
Razer Moray – US $39.99; Europe: €29.99
- Frequency response: 20 to 11000 Hz
- Sound pressure level: 110 dB
- Impedance: 17 Ω
- Max rated input: 20 mW
- Cable length: 1.3 m
- Connector: 3.5 mm miniplug
- Weight, including cable: 10.7 g
Quote from Razer’s president:
“The Razer Megalodon hosts our most exciting new audio technology yet: the Razer Maelstrom Audio Engine. With it, the Razer Megalodon blows comparable VSS systems away and will deliver an amazing gaming experience to gamers,” said Robert “Razerguy” Krakoff, president of Razer. He added, “We’re proud to be launching both the Razer Megalodon and the Razer Moray at Games Convention as it confirms our commitment to deliver compelling products to gamers.”